Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ GetName() [2/2]

override AssemblyName System.Reflection.RuntimeAssembly.GetName ( bool copiedName)
inlinevirtualinherited

Reimplemented from System.Reflection.Assembly.

Definition at line 193 of file RuntimeAssembly.cs.

194 {
195 string codeBase = GetCodeBase();
198 if (manifestModule.MDStreamVersion > 65536)
199 {
201 assemblyName.SetProcArchIndex(peKind, machine);
202 }
203 return assemblyName;
204 }
AssemblyHashAlgorithm GetHashAlgorithm()

References System.Runtime.Serialization.Dictionary, System.Reflection.RuntimeAssembly.GetCodeBase(), System.Reflection.RuntimeAssembly.GetFlags(), System.Reflection.RuntimeAssembly.GetHashAlgorithm(), System.Reflection.RuntimeAssembly.GetLocale(), System.Reflection.RuntimeAssembly.GetPublicKey(), System.Reflection.RuntimeAssembly.GetSimpleName(), System.Reflection.RuntimeAssembly.GetVersion(), and System.Reflection.RuntimeAssembly.ManifestModule.

Referenced by System.Reflection.Emit.AssemblyBuilder.GetName().