Terraria v1.4.4.9
Terraria source code documentation
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◆ IsNativeBuffer()

bool System.Net.WebSockets.WebSocketBuffer.IsNativeBuffer ( IntPtr pBuffer,
uint bufferSize )
inlineprivate

Definition at line 400 of file WebSocketBuffer.cs.

401 {
402 long num = pBuffer.ToInt64();
403 long num2 = bufferSize + num;
404 if (num >= _startAddress && num <= _endAddress && num2 >= _startAddress && num2 <= _endAddress)
405 {
406 return true;
407 }
408 return false;
409 }

References System.Net.WebSockets.WebSocketBuffer._endAddress, System.Net.WebSockets.WebSocketBuffer._startAddress, and System.IntPtr.ToInt64().

Referenced by System.Net.WebSockets.WebSocketBuffer.ConvertCloseBuffer(), System.Net.WebSockets.WebSocketBuffer.ConvertNativeBuffer(), and System.Net.WebSockets.WebSocketBuffer.ValidateNativeBuffers().