Terraria v1.4.4.9
Terraria source code documentation
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◆ Validate()

static void System.Net.WebSockets.WebSocketBuffer.Validate ( int count,
int receiveBufferSize,
int sendBufferSize,
bool isServerBuffer )
inlinestaticpackage

Definition at line 426 of file WebSocketBuffer.cs.

427 {
428 int internalBufferSize = GetInternalBufferSize(receiveBufferSize, sendBufferSize, isServerBuffer);
429 if (count < internalBufferSize)
430 {
431 throw new ArgumentOutOfRangeException("internalBuffer", System.SR.Format(System.SR.net_WebSockets_ArgumentOutOfRange_InternalBuffer, internalBufferSize));
432 }
433 }
static int GetInternalBufferSize(int receiveBufferSize, int sendBufferSize, bool isServerBuffer)
static string net_WebSockets_ArgumentOutOfRange_InternalBuffer
Definition SR.cs:164
static string Format(string resourceFormat, object p1)
Definition SR.cs:118
Definition SR.cs:7

References System.count, System.SR.Format(), System.Net.WebSockets.WebSocketBuffer.GetInternalBufferSize(), and System.SR.net_WebSockets_ArgumentOutOfRange_InternalBuffer.

Referenced by System.Net.WebSockets.HttpWebSocket.AcceptWebSocketAsync(), and System.Net.WebSockets.ServerWebSocket.Create().