Terraria v1.4.4.9
Terraria source code documentation
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◆ IsReadLockHeld

bool System.Threading.ReaderWriterLockSlim.IsReadLockHeld
get

Definition at line 252 of file ReaderWriterLockSlim.cs.

253 {
254 get
255 {
256 if (RecursiveReadCount > 0)
257 {
258 return true;
259 }
260 return false;
261 }
262 }

Referenced by System.Threading.ReaderWriterLockSlim.Dispose().