Terraria v1.4.4.9
Terraria source code documentation
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◆ ConsumeUpdate()

void Terraria.Map.WorldMap.ConsumeUpdate ( int x,
int y )
inline

Definition at line 28 of file WorldMap.cs.

29 {
30 _tiles[x, y].IsChanged = false;
31 }
MapTile[,] _tiles
Definition WorldMap.cs:17

References Terraria.Map.WorldMap._tiles, and Terraria.Map.MapTile.IsChanged.