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    Terraria v1.4.4.9
    
   Terraria source code documentation 
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Definition at line 65 of file BufferBlock.cs.
Referenced by System.Threading.Tasks.Dataflow.BufferBlock< T >.BufferBlock(), System.Threading.Tasks.Dataflow.BufferBlock< T >.CompleteCore(), System.Threading.Tasks.Dataflow.BufferBlock< T >.CompleteTargetIfPossible(), System.Threading.Tasks.Dataflow.BufferBlock< T >.ConsumeAndStoreOneMessageIfAvailable(), System.Threading.Tasks.Dataflow.BufferBlock< T >.ConsumeAsyncIfNecessary(), System.Threading.Tasks.Dataflow.BufferBlock< T >.ConsumeMessage(), System.Threading.Tasks.Dataflow.BufferBlock< T >.ConsumeMessagesLoopCore(), System.Threading.Tasks.Dataflow.BufferBlock< T >.LinkTo(), System.Threading.Tasks.Dataflow.BufferBlock< T >.OfferMessage(), System.Threading.Tasks.Dataflow.BufferBlock< T >.ReleaseReservation(), System.Threading.Tasks.Dataflow.BufferBlock< T >.ReserveMessage(), System.Threading.Tasks.Dataflow.BufferBlock< T >.ToString(), System.Threading.Tasks.Dataflow.BufferBlock< T >.TryReceive(), and System.Threading.Tasks.Dataflow.BufferBlock< T >.TryReceiveAll().