Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 1612 of file ArrayList.cs.
Referenced by System.Collections.ArrayList.Range.Range(), System.Collections.ArrayList.Range.Add(), System.Collections.ArrayList.Range.AddRange(), System.Collections.ArrayList.Range.BinarySearch(), System.Collections.ArrayList.Range.Clear(), System.Collections.ArrayList.Range.Clone(), System.Collections.ArrayList.Range.Contains(), System.Collections.ArrayList.Range.CopyTo(), System.Collections.ArrayList.Range.CopyTo(), System.Collections.ArrayList.Range.GetEnumerator(), System.Collections.ArrayList.Range.GetEnumerator(), System.Collections.ArrayList.Range.GetRange(), System.Collections.ArrayList.Range.IndexOf(), System.Collections.ArrayList.Range.IndexOf(), System.Collections.ArrayList.Range.IndexOf(), System.Collections.ArrayList.Range.Insert(), System.Collections.ArrayList.Range.InsertRange(), System.Collections.ArrayList.Range.LastIndexOf(), System.Collections.ArrayList.Range.LastIndexOf(), System.Collections.ArrayList.Range.RemoveAt(), System.Collections.ArrayList.Range.RemoveRange(), System.Collections.ArrayList.Range.Reverse(), System.Collections.ArrayList.Range.SetRange(), System.Collections.ArrayList.Range.Sort(), System.Collections.ArrayList.Range.ToArray(), and System.Collections.ArrayList.Range.ToArray().