Terraria v1.4.4.9
Terraria source code documentation
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◆ Int64ToUInt32()

static uint System.Xml.Schema.XmlBaseConverter.Int64ToUInt32 ( long value)
inlinestaticprotectedinherited

Definition at line 864 of file XmlBaseConverter.cs.

865 {
866 if (value < 0 || value > uint.MaxValue)
867 {
869 object[] args = new string[2]
870 {
871 XmlConvert.ToString(value),
872 "UInt32"
873 };
874 throw new OverflowException(System.SR.Format(xmlConvert_Overflow, args));
875 }
876 return (uint)value;
877 }
static string XmlConvert_Overflow
Definition SR.cs:372
static string Format(string resourceFormat, object p1)
Definition SR.cs:118
Definition SR.cs:7

References System.Xml.Dictionary, System.SR.Format(), System.Xml.XmlConvert.ToString(), System.value, and System.SR.XmlConvert_Overflow.

Referenced by System.Xml.Schema.XmlNumeric10Converter.ChangeType(), System.Xml.Schema.XmlUntypedConverter.ChangeType(), System.Xml.Schema.XmlUntypedConverter.ChangeType(), and System.Xml.Schema.XmlNumeric10Converter.ChangeTypeWildcardSource().