static void SpawnParticlesDirect(ParticleOrchestraType type, ParticleOrchestraSettings settings)
 
override bool Deserialize(BinaryReader reader, int userId)
 
static NetPacket Serialize(ParticleOrchestraType particleType, ParticleOrchestraSettings settings)
 
void Serialize(BinaryWriter writer)
 
void DeserializeFrom(BinaryReader reader)