Terraria v1.4.4.9
Terraria source code documentation
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◆ PreprocessSchema()

bool System.Xml.Schema.XmlSchemaSet.PreprocessSchema ( ref XmlSchema schema,
string targetNamespace )
inlinepackage

Definition at line 900 of file XmlSchemaSet.cs.

901 {
907 bool result = preprocessor.Execute(schema, targetNamespace, loadExternals: true);
908 schema = preprocessor.RootSchema;
909 return result;
910 }
readonly XmlReaderSettings _readerSettings
readonly XmlNameTable _nameTable
SchemaNames GetSchemaNames(XmlNameTable nt)
readonly Hashtable _chameleonSchemas
XmlSchemaCompilationSettings _compilationSettings
readonly Hashtable _schemaLocations
ValidationEventHandler _eventHandler

References System.Xml.Schema.XmlSchemaSet._chameleonSchemas, System.Xml.Schema.XmlSchemaSet._compilationSettings, System.Xml.Schema.XmlSchemaSet._eventHandler, System.Xml.Schema.XmlSchemaSet._nameTable, System.Xml.Schema.XmlSchemaSet._readerSettings, System.Xml.Schema.XmlSchemaSet._schemaLocations, System.Xml.Dictionary, System.Xml.Schema.XmlSchemaSet.GetSchemaNames(), and System.Xml.XmlReaderSettings.GetXmlResolver_CheckConfig().

Referenced by System.Xml.Schema.XmlSchemaSet.Add(), and System.Xml.Schema.XmlSchemaSet.Reprocess().