Terraria v1.4.4.9
Terraria source code documentation
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ReLogic.Peripherals.RGB.ChromaEngine Member List

This is the complete list of members for ReLogic.Peripherals.RGB.ChromaEngine, including all inherited members.

_deviceGroupsReLogic.Peripherals.RGB.ChromaEngineprivate
_hotkeysReLogic.Peripherals.RGB.ChromaEngineprivate
_lastTimeReLogic.Peripherals.RGB.ChromaEngineprivate
_pipelineReLogic.Peripherals.RGB.ChromaEngineprivate
_shaderSelectorReLogic.Peripherals.RGB.ChromaEngineprivate
_updateLockReLogic.Peripherals.RGB.ChromaEngineprivate
AddDeviceGroup(string name, RgbDeviceGroup deviceGroup)ReLogic.Peripherals.RGB.ChromaEngineinline
BindKey(Keys key, string keyTriggerName)ReLogic.Peripherals.RGB.ChromaEngineinline
ChromaEngine()ReLogic.Peripherals.RGB.ChromaEngineinline
DebugDraw(IDebugDrawer drawer, Vector2 position, float scale)ReLogic.Peripherals.RGB.ChromaEngineinline
DisableAllDeviceGroups()ReLogic.Peripherals.RGB.ChromaEngineinline
DisableDeviceGroup(string name)ReLogic.Peripherals.RGB.ChromaEngineinline
Draw()ReLogic.Peripherals.RGB.ChromaEngineinlineprivate
EnableAllDeviceGroups()ReLogic.Peripherals.RGB.ChromaEngineinline
EnableDeviceGroup(string name)ReLogic.Peripherals.RGB.ChromaEngineinline
FrameTimeInSecondsReLogic.Peripherals.RGB.ChromaEngine
HasDeviceGroup(string name)ReLogic.Peripherals.RGB.ChromaEngineinline
IsDeviceGroupEnabled(string name)ReLogic.Peripherals.RGB.ChromaEngineinline
LoadSpecialRules(object specialRulesObject)ReLogic.Peripherals.RGB.ChromaEngineinline
OnUpdateReLogic.Peripherals.RGB.ChromaEngine
RegisterShader(ChromaShader shader, ChromaCondition condition, ShaderLayer layer)ReLogic.Peripherals.RGB.ChromaEngineinline
RemoveDeviceGroup(string name)ReLogic.Peripherals.RGB.ChromaEngineinline
UnbindKey(Keys key)ReLogic.Peripherals.RGB.ChromaEngineinline
UnregisterShader(ChromaShader shader)ReLogic.Peripherals.RGB.ChromaEngineinline
Update(float totalTime)ReLogic.Peripherals.RGB.ChromaEngineinline