Terraria v1.4.4.9
Terraria source code documentation
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◆ Equals()

override bool System.Net.SocketAddress.Equals ( object? comparand)
inline

Definition at line 110 of file SocketAddress.cs.

111 {
112 if (!(comparand is SocketAddress socketAddress) || Size != socketAddress.Size)
113 {
114 return false;
115 }
116 for (int i = 0; i < Size; i++)
117 {
118 if (this[i] != socketAddress[i])
119 {
120 return false;
121 }
122 }
123 return true;
124 }
SocketAddress(AddressFamily family)

References System.Net.SocketAddress.Size.