Terraria v1.4.4.9
Terraria source code documentation
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◆ Switch() [2/2]

System.Diagnostics.Switch.Switch ( string displayName,
string? description,
string defaultSwitchValue )
inlineprotected

Definition at line 121 of file Switch.cs.

122 {
123 if (displayName == null)
124 {
125 displayName = string.Empty;
126 }
128 _description = description;
130 {
132 s_switches.Add(new WeakReference<Switch>(this));
133 }
135 }
readonly string _description
Definition Switch.cs:10
static readonly List< WeakReference< Switch > > s_switches
Definition Switch.cs:26
readonly string _displayName
Definition Switch.cs:12
static void _pruneCachedSwitches()
Definition Switch.cs:137
readonly string _defaultValue
Definition Switch.cs:22

References System.Diagnostics.Switch._defaultValue, System.Diagnostics.Switch._description, System.Diagnostics.Switch._displayName, System.Diagnostics.Switch._pruneCachedSwitches(), and System.Diagnostics.Switch.s_switches.