Terraria v1.4.4.9
Terraria source code documentation
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◆ TryHashData()

override bool System.Security.Cryptography.DSACng.TryHashData ( ReadOnlySpan< byte > source,
Span< byte > destination,
HashAlgorithmName hashAlgorithm,
out int bytesWritten )
inlineprotectedvirtual

Reimplemented from System.Security.Cryptography.DSA.

Definition at line 122 of file DSACng.cs.

123 {
124 return Internal.Cryptography.CngCommon.TryHashData(source, destination, hashAlgorithm, out bytesWritten);
125 }
static bool TryHashData(ReadOnlySpan< byte > source, Span< byte > destination, HashAlgorithmName hashAlgorithm, out int bytesWritten)
Definition CngCommon.cs:17

References System.destination, System.source, and Internal.Cryptography.CngCommon.TryHashData().