Terraria
v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches
◆
ToUInt32()
[6/19]
static uint System.Convert.ToUInt32
(
double
value
)
inline
static
Definition at line
1576
of file
Convert.cs
.
1577
{
1578
if
(
value
>= -0.5 &&
value
< 4294967295.5)
1579
{
1580
uint num = (uint)
value
;
1581
double
num2 =
value
- (double)num;
1582
if
(num2 > 0.5 || (num2 == 0.5 && (num & (
true
? 1u : 0u)) != 0))
1583
{
1584
num++;
1585
}
1586
return
num;
1587
}
1588
throw
new
OverflowException(SR.Overflow_UInt32);
1589
}
System.ExceptionArgument.value
@ value
References
System.SR.Overflow_UInt32
, and
System.value
.
System
Convert
Generated by
1.10.0