Terraria
v1.4.4.9
Terraria source code documentation
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◆
ToUInt32()
[11/19]
static uint System.Convert.ToUInt32
(
object?
value
,
IFormatProvider
?
provider
)
inline
static
Definition at line
1480
of file
Convert.cs
.
1481
{
1482
if
(
value
!=
null
)
1483
{
1484
return
((IConvertible)
value
).ToUInt32(provider);
1485
}
1486
return
0u;
1487
}
System.ExceptionArgument.value
@ value
References
System.value
.
System
Convert
Generated by
1.10.0