Terraria v1.4.4.9
Terraria source code documentation
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◆ ToUInt32() [15/19]

static uint System.Convert.ToUInt32 ( string? value,
IFormatProvider? provider )
inlinestatic

Definition at line 1608 of file Convert.cs.

1609 {
1610 if (value == null)
1611 {
1612 return 0u;
1613 }
1614 return uint.Parse(value, provider);
1615 }

References System.value.