Terraria v1.4.4.9
Terraria source code documentation
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◆ InvokeHandlers()

void System.Progress< T >.InvokeHandlers ( object state)
inlineprivate

Definition at line 42 of file Progress.cs.

43 {
44 T val = (T)state;
45 Action<T> handler = _handler;
46 EventHandler<T> progressChanged = this.ProgressChanged;
47 handler?.Invoke(val);
48 progressChanged?.Invoke(this, val);
49 }
readonly Action< T > _handler
Definition Progress.cs:9
EventHandler< T >? ProgressChanged
Definition Progress.cs:13

References System.Progress< T >._handler, System.Progress< T >.ProgressChanged, System.state, and System.T.

Referenced by System.Progress< T >.Progress().