Terraria v1.4.4.9
Terraria source code documentation
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◆ HasLocalAggregate()

override bool System.Data.FunctionNode.HasLocalAggregate ( )
inlinepackage

Definition at line 203 of file FunctionNode.cs.

204 {
205 for (int i = 0; i < _argumentCount; i++)
206 {
208 {
209 return true;
210 }
211 }
212 return false;
213 }
override bool HasLocalAggregate()
ExpressionNode[] _arguments

References System.Data.FunctionNode._argumentCount, System.Data.FunctionNode._arguments, and System.Data.FunctionNode.HasLocalAggregate().

Referenced by System.Data.FunctionNode.HasLocalAggregate().