Terraria
v1.4.4.9
Terraria source code documentation
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GetBackBufferData< T >()
[2/3]
void Microsoft.Xna.Framework.Graphics.GraphicsDevice.GetBackBufferData< T >
(
T[]
data
)
inline
Type Constraints
T
:
struct
Definition at line
2359
of file
GraphicsDevice.cs
.
2359
:
struct
2360
{
2361
int
elementCount = ((data !=
null
) ? data.Length : 0);
2362
GetBackBufferData(
null
, data, 0, elementCount);
2363
}
Microsoft
Xna
Framework
Graphics
GraphicsDevice
Generated by
1.10.0