Terraria
v1.4.4.9
Terraria source code documentation
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◆
TypeId
override object System.ComponentModel.Design.Serialization.RootDesignerSerializerAttribute.TypeId
get
Definition at line
15
of file
RootDesignerSerializerAttribute.cs
.
16
{
17
get
18
{
19
if
(
_typeId
==
null
)
20
{
21
string
text
=
SerializerBaseTypeName
??
string
.Empty;
22
int
num =
text
.IndexOf(
','
);
23
if
(num != -1)
24
{
25
text
=
text
.Substring(0, num);
26
}
27
_typeId
= GetType().FullName +
text
;
28
}
29
return
_typeId
;
30
}
31
}
System.ComponentModel.Design.Serialization.RootDesignerSerializerAttribute._typeId
string _typeId
Definition
RootDesignerSerializerAttribute.cs:7
System.ComponentModel.Design.Serialization.RootDesignerSerializerAttribute.SerializerBaseTypeName
string? SerializerBaseTypeName
Definition
RootDesignerSerializerAttribute.cs:13
System.ExceptionArgument.text
@ text
System
ComponentModel
Design
Serialization
RootDesignerSerializerAttribute
Generated by
1.10.0