Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ MoveNext()

bool System.Xml.Xsl.Runtime.ParentIterator.MoveNext ( )
inline

Definition at line 21 of file ParentIterator.cs.

22 {
23 if (_haveCurrent)
24 {
25 _haveCurrent = false;
26 return true;
27 }
28 return false;
29 }

References System.Xml.Xsl.Runtime.ParentIterator._haveCurrent.