Terraria v1.4.4.9
Terraria source code documentation
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◆ Append()

void System.ComponentModel.Design.Serialization.ContextStack.Append ( object context)
inline

Definition at line 61 of file ContextStack.cs.

62 {
63 if (context == null)
64 {
65 throw new ArgumentNullException("context");
66 }
67 if (_contextStack == null)
68 {
70 }
71 _contextStack.Insert(0, context);
72 }
virtual void Insert(int index, object? value)

References System.ComponentModel.Design.Serialization.ContextStack._contextStack, and System.Collections.ArrayList.Insert().