Terraria v1.4.4.9
Terraria source code documentation
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◆ ReadAllLines() [1/2]

static string[] System.IO.File.ReadAllLines ( string path)
inlinestatic

Definition at line 360 of file File.cs.

361 {
362 if (path == null)
363 {
364 throw new ArgumentNullException("path");
365 }
366 if (path.Length == 0)
367 {
368 throw new ArgumentException(SR.Argument_EmptyPath, "path");
369 }
371 }
static string[] InternalReadAllLines(string path, Encoding encoding)
Definition File.cs:390
static Encoding UTF8
Definition Encoding.cs:526

References System.SR.Argument_EmptyPath, System.IO.File.InternalReadAllLines(), and System.Text.Encoding.UTF8.