Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 97 of file File.cs.
References System.IO.FileSystem.FileExists(), System.IO.Path.GetFullPath(), and System.IO.PathInternal.IsDirectorySeparator().
Referenced by Terraria.IO.ResourcePack.ResourcePack(), ReLogic.Peripherals.RGB.SteelSeries.GameSenseConnection._readProps(), System.IO.MemoryMappedFiles.MemoryMappedFile.CreateFromFile(), Terraria.IO.ResourcePackList.CreatePacksFromSavedJson(), Terraria.Utilities.FileUtilities.Exists(), System.IO.IsolatedStorage.IsolatedStorageFile.FileExists(), System.Resources.FileBasedResourceGroveler.FindResourceFile(), System.Net.Mail.SmtpClient.GetFileMailWriter(), System.ComponentModel.LicFileLicenseProvider.GetLicense(), System.TimeZoneInfo.GetLocalizedNameByMuiNativeResource(), System.Diagnostics.FileVersionInfo.GetVersionInfo(), Terraria.IO.ResourcePack.HasFile(), Terraria.Netplay.IsBanned(), Terraria.IO.Preferences.Load(), System.Xml.Serialization.TempAssembly.LoadAssemblyByPath(), Terraria.Main.LoadDedConfig(), Terraria.Main.LoadSettings(), Terraria.Main.OpenLegacySettings(), Terraria.Main.OpenRecent(), ReLogic.Content.Sources.FileSystemContentSource.OpenStream(), ReLogic.Content.Sources.XnaDirectContentSource.OpenStream(), Terraria.Social.Steam.WorkshopHelper.UGCBased.Downloader.Refresh(), Terraria.Utilities.FileUtilities.RemoveReadOnlyAttribute(), System.Runtime.Loader.AssemblyDependencyResolver.ResolveAssemblyToPath(), System.Runtime.Loader.AssemblyDependencyResolver.ResolveUnmanagedDllToPath(), Terraria.IO.Preferences.Save(), System.Diagnostics.StackTraceSymbols.TryOpenFile(), and Terraria.Social.Base.AWorkshopEntry.TryReadingManifest().