Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ Load() [4/4]

static Assembly System.Reflection.Assembly.Load ( string assemblyString)
inlinestaticinherited

Definition at line 157 of file Assembly.cs.

References System.Runtime.Loader.AssemblyLoadContext.CurrentContextualReflectionContext, and System.Reflection.RuntimeAssembly.InternalLoad().

Referenced by System.Xml.Serialization.Compiler.AddImport(), System.AppDomain.ExecuteAssemblyByName(), System.AppDomain.ExecuteAssemblyByName(), System.Runtime.Serialization.Formatters.Binary.ObjectReader.FastBindToType(), Terraria.Program.ForceLoadAssembly(), System.ComponentModel.PropertyTabAttribute.InitializeTabClasses(), System.AppDomain.Load(), System.Reflection.Assembly.Load(), System.AppDomain.Load(), System.AppDomain.Load(), System.AppDomain.Load(), System.Runtime.Serialization.FormatterServices.LoadAssemblyFromString(), System.Xml.Serialization.TempAssembly.LoadGeneratedAssembly(), Terraria.WindowsLaunch.Main(), and System.Runtime.Serialization.Formatters.Binary.ObjectReader.ResolveSimpleAssemblyName().