Terraria v1.4.4.9
Terraria source code documentation
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◆ CancelResponseBody()

bool bool sendReset System.Net.Http.Http2Connection.Http2Stream.CancelResponseBody ( )
inlineprivate

Definition at line 718 of file Http2Connection.cs.

719 {
720 bool item = false;
721 if (_responseCompletionState == StreamCompletionState.InProgress)
722 {
723 _responseCompletionState = StreamCompletionState.Failed;
725 {
726 item = true;
727 }
728 }
729 _responseBuffer.DiscardAll();
730 _responseProtocolState = ResponseProtocolState.Aborted;
731 bool hasWaiter = _hasWaiter;
732 _hasWaiter = false;
734 }
System.Net.MultiArrayBuffer _responseBuffer

References System.Net.Http.Http2Connection.Http2Stream._hasWaiter, System.Net.Http.Http2Connection.Http2Stream._requestCompletionState, System.Net.Http.Http2Connection.Http2Stream._responseBuffer, System.Net.Http.Http2Connection.Http2Stream._responseCompletionState, System.Net.Http.Http2Connection.Http2Stream._responseProtocolState, System.item, and System.Net.Http.Http2Connection.Http2Stream.signalWaiter.

Referenced by System.Net.Http.Http2Connection.Http2Stream.Cancel(), and System.Net.Http.Http2Connection.Http2Stream.SendRequestBodyAsync().