12            object[] data = frame.
Data;
 
   13            object obj = data[stackIndex - 2];
 
   16                object obj2 = data[stackIndex - 1];
 
   17                data[stackIndex - 2] = ((obj2 == 
null) ? 
null : ((object)(
short)((
short)
obj / (
short)obj2)));
 
   19            frame.StackIndex = stackIndex - 1;
 
 
 
   29            object[] data = frame.
Data;
 
   30            object obj = data[stackIndex - 2];
 
   33                object obj2 = data[stackIndex - 1];
 
   36            frame.StackIndex = stackIndex - 1;
 
 
 
   46            object[] data = frame.
Data;
 
   47            object obj = data[stackIndex - 2];
 
   50                object obj2 = data[stackIndex - 1];
 
   51                data[stackIndex - 2] = ((obj2 == 
null) ? 
null : ((object)((
long)
obj / (long)obj2)));
 
   53            frame.StackIndex = stackIndex - 1;
 
 
 
   63            object[] data = frame.
Data;
 
   64            object obj = data[stackIndex - 2];
 
   67                object obj2 = data[stackIndex - 1];
 
   68                data[stackIndex - 2] = ((obj2 == 
null) ? 
null : ((object)(ushort)((ushort)
obj / (ushort)obj2)));
 
   70            frame.StackIndex = stackIndex - 1;
 
 
 
   80            object[] data = frame.
Data;
 
   81            object obj = data[stackIndex - 2];
 
   84                object obj2 = data[stackIndex - 1];
 
   85                data[stackIndex - 2] = ((obj2 == 
null) ? 
null : ((object)((uint)
obj / (uint)obj2)));
 
   87            frame.StackIndex = stackIndex - 1;
 
 
 
   97            object[] data = frame.
Data;
 
   98            object obj = data[stackIndex - 2];
 
  101                object obj2 = data[stackIndex - 1];
 
  102                data[stackIndex - 2] = ((obj2 == 
null) ? 
null : ((object)((ulong)
obj / (ulong)obj2)));
 
  104            frame.StackIndex = stackIndex - 1;
 
 
 
  114            object[] data = frame.
Data;
 
  115            object obj = data[stackIndex - 2];
 
  118                object obj2 = data[stackIndex - 1];
 
  119                data[stackIndex - 2] = ((obj2 == 
null) ? 
null : ((object)((
float)
obj / (float)obj2)));
 
  121            frame.StackIndex = stackIndex - 1;
 
 
 
  131            object[] data = frame.
Data;
 
  132            object obj = data[stackIndex - 2];
 
  135                object obj2 = data[stackIndex - 1];
 
  136                data[stackIndex - 2] = ((obj2 == 
null) ? 
null : ((object)((
double)
obj / (double)obj2)));
 
  138            frame.StackIndex = stackIndex - 1;
 
 
 
  171        return type.GetNonNullableType().GetTypeCode() 
switch 
 
 
static Exception Unreachable
 
override int Run(InterpretedFrame frame)
 
override int Run(InterpretedFrame frame)
 
override int Run(InterpretedFrame frame)
 
override int Run(InterpretedFrame frame)
 
override int Run(InterpretedFrame frame)
 
override int Run(InterpretedFrame frame)
 
override int Run(InterpretedFrame frame)
 
override int Run(InterpretedFrame frame)
 
static Instruction Create(Type type)
 
static Instruction s_Single
 
override int ProducedStack
 
static Instruction s_Int64
 
override string InstructionName
 
static Instruction s_Int16
 
static Instruction s_UInt16
 
override int ConsumedStack
 
static Instruction s_UInt32
 
static Instruction s_Int32
 
static Instruction s_UInt64
 
static Instruction s_Double
 
static object Int32ToObject(int i)