Terraria v1.4.4.9
Terraria source code documentation
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◆ Clamp() [1/2]

static sbyte INumber< sbyte >. System.SByte.Clamp ( sbyte value,
sbyte min,
sbyte max )
inlinestatic

Definition at line 435 of file SByte.cs.

436 {
437 return Math.Clamp(value, min, max);
438 }

References System.Math.Clamp(), and System.value.