Terraria v1.4.4.9
Terraria source code documentation
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◆ Dot() [1/2]

static void Microsoft.Xna.Framework.Vector4.Dot ( ref Vector4 vector1,
ref Vector4 vector2,
out float result )
inlinestatic

Definition at line 162 of file Vector4.cs.

163 {
164 result = vector1.X * vector2.X + vector1.Y * vector2.Y + vector1.Z * vector2.Z + vector1.W * vector2.W;
165 }