Terraria
v1.4.4.9
Terraria source code documentation
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DistanceSquared()
[1/2]
static void Microsoft.Xna.Framework.Vector4.DistanceSquared
(
ref
Vector4
value1
,
ref
Vector4
value2
,
out float
result
)
inline
static
Definition at line
148
of file
Vector4.cs
.
149
{
150
float
num = value1.X - value2.X;
151
float
num2 = value1.Y - value2.Y;
152
float
num3 = value1.Z - value2.Z;
153
float
num4 = value1.W - value2.W;
154
result = num * num + num2 * num2 + num3 * num3 + num4 * num4;
155
}
Microsoft
Xna
Framework
Vector4
Generated by
1.10.0