Terraria v1.4.4.9
Terraria source code documentation
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◆ DistanceSquared() [1/2]

static void Microsoft.Xna.Framework.Vector4.DistanceSquared ( ref Vector4 value1,
ref Vector4 value2,
out float result )
inlinestatic

Definition at line 148 of file Vector4.cs.

149 {
150 float num = value1.X - value2.X;
151 float num2 = value1.Y - value2.Y;
152 float num3 = value1.Z - value2.Z;
153 float num4 = value1.W - value2.W;
154 result = num * num + num2 * num2 + num3 * num3 + num4 * num4;
155 }