Terraria
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UnhandledExceptionEventArgs.cs
Go to the documentation of this file.
1
namespace
System
;
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3
public
class
UnhandledExceptionEventArgs
:
EventArgs
4
{
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private
readonly
object
_exception
;
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private
readonly
bool
_isTerminating
;
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public
object
ExceptionObject
=>
_exception
;
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public
bool
IsTerminating
=>
_isTerminating
;
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public
UnhandledExceptionEventArgs
(
object
exception
,
bool
isTerminating)
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{
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_exception
=
exception
;
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_isTerminating
= isTerminating;
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}
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}
System.EventArgs
Definition
EventArgs.cs:8
System.UnhandledExceptionEventArgs._exception
readonly object _exception
Definition
UnhandledExceptionEventArgs.cs:5
System.UnhandledExceptionEventArgs.IsTerminating
bool IsTerminating
Definition
UnhandledExceptionEventArgs.cs:11
System.UnhandledExceptionEventArgs._isTerminating
readonly bool _isTerminating
Definition
UnhandledExceptionEventArgs.cs:7
System.UnhandledExceptionEventArgs.ExceptionObject
object ExceptionObject
Definition
UnhandledExceptionEventArgs.cs:9
System.UnhandledExceptionEventArgs.UnhandledExceptionEventArgs
UnhandledExceptionEventArgs(object exception, bool isTerminating)
Definition
UnhandledExceptionEventArgs.cs:13
System.UnhandledExceptionEventArgs
Definition
UnhandledExceptionEventArgs.cs:4
System.ExceptionArgument.exception
@ exception
System
Definition
BlockingCollection.cs:8
source
System.Private.CoreLib
System
UnhandledExceptionEventArgs.cs
Generated by
1.10.0