Terraria v1.4.4.9
Terraria source code documentation
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◆ SetAsActive()

override void Terraria.IO.WorldFileData.SetAsActive ( )
inline

Definition at line 139 of file WorldFileData.cs.

140 {
141 Main.ActiveWorldFileData = this;
142 }

Referenced by Terraria.GameContent.UI.Elements.UIWorldListItem.PlayGame(), and Terraria.WorldGen.RenameWorld().