Terraria v1.4.4.9
Terraria source code documentation
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This is the complete list of members for System.Text.UnicodeEncoding, including all inherited members.
_codePage | System.Text.Encoding | package |
_dataItem | System.Text.Encoding | package |
_isReadOnly | System.Text.Encoding | private |
ASCII | System.Text.Encoding | static |
bigEndian | System.Text.UnicodeEncoding | private |
BigEndianUnicode | System.Text.Encoding | static |
BigEndianUTF32 | System.Text.Encoding | privatestatic |
BodyName | System.Text.Encoding | |
byteOrderMark | System.Text.UnicodeEncoding | private |
CharSize | System.Text.UnicodeEncoding | static |
Clone() | System.Text.Encoding | inlinevirtual |
CodePage | System.Text.Encoding | |
Convert(Encoding srcEncoding, Encoding dstEncoding, byte[] bytes) | System.Text.Encoding | inlinestatic |
Convert(Encoding srcEncoding, Encoding dstEncoding, byte[] bytes, int index, int count) | System.Text.Encoding | inlinestatic |
CreateTranscodingStream(Stream innerStream, Encoding innerStreamEncoding, Encoding outerStreamEncoding, bool leaveOpen=false) | System.Text.Encoding | inlinestatic |
DecodeFirstRune(ReadOnlySpan< byte > bytes, out Rune value, out int bytesConsumed) | System.Text.Encoding | inlinepackagevirtual |
decoderFallback | System.Text.Encoding | package |
DecoderFallback | System.Text.Encoding | |
Default | System.Text.Encoding | static |
encoderFallback | System.Text.Encoding | package |
EncoderFallback | System.Text.Encoding | |
EncodeRune(Rune value, Span< byte > bytes, out int bytesWritten) | System.Text.Encoding | inlinepackagevirtual |
Encoding() | System.Text.Encoding | inlineprotected |
Encoding(int codePage) | System.Text.Encoding | inlineprotected |
Encoding(int codePage, EncoderFallback? encoderFallback, DecoderFallback? decoderFallback) | System.Text.Encoding | inlineprotected |
EncodingName | System.Text.Encoding | |
Equals([NotNullWhen(true)] object? value) | System.Text.UnicodeEncoding | inline |
FilterDisallowedEncodings(Encoding encoding) | System.Text.Encoding | inlineprivatestatic |
GetByteCount(char[] chars, int index, int count) | System.Text.UnicodeEncoding | inline |
GetByteCount(string s) | System.Text.UnicodeEncoding | inlinevirtual |
GetByteCount(char *chars, int count) | System.Text.UnicodeEncoding | inlinevirtual |
GetByteCount(char *chars, int count, EncoderNLS encoder) | System.Text.UnicodeEncoding | inlinepackagevirtual |
System::Text::Encoding.GetByteCount(char[] chars) | System.Text.Encoding | inlinevirtual |
System::Text::Encoding.GetByteCount(string s, int index, int count) | System.Text.Encoding | inline |
System::Text::Encoding.GetByteCount(ReadOnlySpan< char > chars) | System.Text.Encoding | inlinevirtual |
GetByteCountFast(char *pChars, int charsLength, EncoderFallback fallback, out int charsConsumed) | System.Text.Encoding | inlineprotectedvirtual |
GetByteCountWithFallback(char *pCharsOriginal, int originalCharCount, int charsConsumedSoFar) | System.Text.Encoding | inlineprotected |
GetByteCountWithFallback(char *pOriginalChars, int originalCharCount, int charsConsumedSoFar, EncoderNLS encoder) | System.Text.Encoding | inlineprivate |
GetByteCountWithFallback(ReadOnlySpan< char > chars, int originalCharsLength, EncoderNLS encoder) | System.Text.Encoding | inlineprotectedvirtual |
GetBytes(string s, int charIndex, int charCount, byte[] bytes, int byteIndex) | System.Text.UnicodeEncoding | inlinevirtual |
GetBytes(char[] chars, int charIndex, int charCount, byte[] bytes, int byteIndex) | System.Text.UnicodeEncoding | inline |
GetBytes(char *chars, int charCount, byte *bytes, int byteCount) | System.Text.UnicodeEncoding | inlinevirtual |
GetBytes(char *chars, int charCount, byte *bytes, int byteCount, EncoderNLS encoder) | System.Text.UnicodeEncoding | inlinepackagevirtual |
System::Text::Encoding.GetBytes(char[] chars) | System.Text.Encoding | inlinevirtual |
System::Text::Encoding.GetBytes(char[] chars, int index, int count) | System.Text.Encoding | inlinevirtual |
System::Text::Encoding.GetBytes(string s) | System.Text.Encoding | inlinevirtual |
System::Text::Encoding.GetBytes(string s, int index, int count) | System.Text.Encoding | inline |
System::Text::Encoding.GetBytes(ReadOnlySpan< char > chars, Span< byte > bytes) | System.Text.Encoding | inlinevirtual |
GetBytesFast(char *pChars, int charsLength, byte *pBytes, int bytesLength, out int charsConsumed) | System.Text.Encoding | inlineprotectedvirtual |
GetBytesWithFallback(char *pOriginalChars, int originalCharCount, byte *pOriginalBytes, int originalByteCount, int charsConsumedSoFar, int bytesWrittenSoFar) | System.Text.Encoding | inlineprotected |
GetBytesWithFallback(char *pOriginalChars, int originalCharCount, byte *pOriginalBytes, int originalByteCount, int charsConsumedSoFar, int bytesWrittenSoFar, EncoderNLS encoder) | System.Text.Encoding | inlineprivate |
GetBytesWithFallback(ReadOnlySpan< char > chars, int originalCharsLength, Span< byte > bytes, int originalBytesLength, EncoderNLS encoder) | System.Text.Encoding | inlineprotectedvirtual |
GetCharCount(byte[] bytes, int index, int count) | System.Text.UnicodeEncoding | inline |
GetCharCount(byte *bytes, int count) | System.Text.UnicodeEncoding | inlinevirtual |
GetCharCount(byte *bytes, int count, DecoderNLS baseDecoder) | System.Text.UnicodeEncoding | inlinepackagevirtual |
System::Text::Encoding.GetCharCount(byte[] bytes) | System.Text.Encoding | inlinevirtual |
System::Text::Encoding.GetCharCount(ReadOnlySpan< byte > bytes) | System.Text.Encoding | inlinevirtual |
GetCharCountFast(byte *pBytes, int bytesLength, DecoderFallback fallback, out int bytesConsumed) | System.Text.Encoding | inlineprotectedvirtual |
GetCharCountWithFallback(byte *pBytesOriginal, int originalByteCount, int bytesConsumedSoFar) | System.Text.Encoding | inlineprotected |
GetCharCountWithFallback(byte *pOriginalBytes, int originalByteCount, int bytesConsumedSoFar, DecoderNLS decoder) | System.Text.Encoding | inlineprivate |
GetCharCountWithFallback(ReadOnlySpan< byte > bytes, int originalBytesLength, DecoderNLS decoder) | System.Text.Encoding | inlineprivate |
GetChars(byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex) | System.Text.UnicodeEncoding | inline |
GetChars(byte *bytes, int byteCount, char *chars, int charCount) | System.Text.UnicodeEncoding | inlinevirtual |
GetChars(byte *bytes, int byteCount, char *chars, int charCount, DecoderNLS baseDecoder) | System.Text.UnicodeEncoding | inlinepackagevirtual |
System::Text::Encoding.GetChars(byte[] bytes) | System.Text.Encoding | inlinevirtual |
System::Text::Encoding.GetChars(byte[] bytes, int index, int count) | System.Text.Encoding | inlinevirtual |
System::Text::Encoding.GetChars(ReadOnlySpan< byte > bytes, Span< char > chars) | System.Text.Encoding | inlinevirtual |
GetCharsFast(byte *pBytes, int bytesLength, char *pChars, int charsLength, out int bytesConsumed) | System.Text.Encoding | inlineprotectedvirtual |
GetCharsWithFallback(byte *pOriginalBytes, int originalByteCount, char *pOriginalChars, int originalCharCount, int bytesConsumedSoFar, int charsWrittenSoFar) | System.Text.Encoding | inlineprotected |
GetCharsWithFallback(byte *pOriginalBytes, int originalByteCount, char *pOriginalChars, int originalCharCount, int bytesConsumedSoFar, int charsWrittenSoFar, DecoderNLS decoder) | System.Text.Encoding | inlineprotected |
GetCharsWithFallback(ReadOnlySpan< byte > bytes, int originalBytesLength, Span< char > chars, int originalCharsLength, DecoderNLS decoder) | System.Text.Encoding | inlineprotectedvirtual |
GetDataItem() | System.Text.Encoding | inlineprivate |
GetDecoder() | System.Text.UnicodeEncoding | inlinevirtual |
GetEncoder() | System.Text.UnicodeEncoding | inlinevirtual |
GetEncoding(int codepage) | System.Text.Encoding | inlinestatic |
GetEncoding(int codepage, EncoderFallback encoderFallback, DecoderFallback decoderFallback) | System.Text.Encoding | inlinestatic |
GetEncoding(string name) | System.Text.Encoding | inlinestatic |
GetEncoding(string name, EncoderFallback encoderFallback, DecoderFallback decoderFallback) | System.Text.Encoding | inlinestatic |
GetEncodings() | System.Text.Encoding | inlinestatic |
GetHashCode() | System.Text.UnicodeEncoding | inline |
GetMaxByteCount(int charCount) | System.Text.UnicodeEncoding | inline |
GetMaxCharCount(int byteCount) | System.Text.UnicodeEncoding | inline |
GetPreamble() | System.Text.UnicodeEncoding | inlinevirtual |
GetString(byte[] bytes, int index, int count) | System.Text.UnicodeEncoding | inlinevirtual |
System::Text::Encoding.GetString(byte *bytes, int byteCount) | System.Text.Encoding | inline |
System::Text::Encoding.GetString(ReadOnlySpan< byte > bytes) | System.Text.Encoding | inline |
System::Text::Encoding.GetString(byte[] bytes) | System.Text.Encoding | inlinevirtual |
HeaderName | System.Text.Encoding | |
IsAlwaysNormalized() | System.Text.Encoding | inline |
IsAlwaysNormalized(NormalizationForm form) | System.Text.Encoding | inlinevirtual |
IsBrowserDisplay | System.Text.Encoding | |
IsBrowserSave | System.Text.Encoding | |
IsMailNewsDisplay | System.Text.Encoding | |
IsMailNewsSave | System.Text.Encoding | |
IsReadOnly | System.Text.Encoding | |
IsSingleByte | System.Text.Encoding | |
isThrowException | System.Text.UnicodeEncoding | private |
IsUTF8CodePage | System.Text.Encoding | package |
Latin1 | System.Text.Encoding | static |
Preamble | System.Text.UnicodeEncoding | |
RegisterProvider(EncodingProvider provider) | System.Text.Encoding | inlinestatic |
s_bigEndianDefault | System.Text.UnicodeEncoding | packagestatic |
s_defaultEncoding | System.Text.Encoding | privatestatic |
s_littleEndianDefault | System.Text.UnicodeEncoding | packagestatic |
SetDefaultFallbacks() | System.Text.UnicodeEncoding | inlinepackagevirtual |
ThrowBytesOverflow() | System.Text.Encoding | inlinepackage |
ThrowBytesOverflow(EncoderNLS encoder, bool nothingEncoded) | System.Text.Encoding | inlinepackage |
ThrowCharsOverflow() | System.Text.Encoding | inlinepackage |
ThrowCharsOverflow(DecoderNLS decoder, bool nothingDecoded) | System.Text.Encoding | inlinepackage |
ThrowConversionOverflow() | System.Text.Encoding | inlinepackagestatic |
TryGetByteCount(Rune value, out int byteCount) | System.Text.Encoding | inlinepackagevirtual |
Unicode | System.Text.Encoding | static |
UnicodeEncoding() | System.Text.UnicodeEncoding | inline |
UnicodeEncoding(bool bigEndian, bool byteOrderMark) | System.Text.UnicodeEncoding | inline |
UnicodeEncoding(bool bigEndian, bool byteOrderMark, bool throwOnInvalidBytes) | System.Text.UnicodeEncoding | inline |
UTF32 | System.Text.Encoding | static |
UTF7 | System.Text.Encoding | static |
UTF8 | System.Text.Encoding | static |
WebName | System.Text.Encoding | |
WindowsCodePage | System.Text.Encoding |