Terraria
v1.4.4.9
Terraria source code documentation
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this[Section section]
int System.Collections.Specialized.BitVector32.this[
Section
section]
get
set
Definition at line
89
of file
BitVector32.cs
.
90
{
91
get
92
{
93
return
(
int
)((
_data
& (uint)(section.Mask << (
int
)section.Offset)) >> (int)section.Offset);
94
}
95
set
96
{
97
value
<<= (int)section.Offset;
98
int
num = (0xFFFF & section.Mask) << (
int
)section.Offset;
99
_data
= (
_data
& (uint)(~num)) | (uint)(
value
& num);
100
}
101
}
System.ExceptionArgument.value
@ value
System.Collections.Specialized.BitVector32._data
uint _data
Definition
BitVector32.cs:68
System
Collections
Specialized
BitVector32
Generated by
1.10.0