Terraria
v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches
DecoderExceptionFallback.cs
Go to the documentation of this file.
1
using
System.Diagnostics.CodeAnalysis
;
2
3
namespace
System.Text
;
4
5
public
sealed
class
DecoderExceptionFallback
:
DecoderFallback
6
{
7
internal
static
readonly
DecoderExceptionFallback
s_default
=
new
DecoderExceptionFallback
();
8
9
public
override
int
MaxCharCount
=> 0;
10
11
public
override
DecoderFallbackBuffer
CreateFallbackBuffer
()
12
{
13
return
new
DecoderExceptionFallbackBuffer
();
14
}
15
16
public
override
bool
Equals
([NotNullWhen(
true
)]
object
?
value
)
17
{
18
return
value
is
DecoderExceptionFallback
;
19
}
20
21
public
override
int
GetHashCode
()
22
{
23
return
879;
24
}
25
}
System.Text.DecoderExceptionFallbackBuffer
Definition
DecoderExceptionFallbackBuffer.cs:6
System.Text.DecoderExceptionFallback.MaxCharCount
override int MaxCharCount
Definition
DecoderExceptionFallback.cs:9
System.Text.DecoderExceptionFallback.CreateFallbackBuffer
override DecoderFallbackBuffer CreateFallbackBuffer()
Definition
DecoderExceptionFallback.cs:11
System.Text.DecoderExceptionFallback.s_default
static readonly DecoderExceptionFallback s_default
Definition
DecoderExceptionFallback.cs:7
System.Text.DecoderExceptionFallback.Equals
override bool Equals([NotNullWhen(true)] object? value)
Definition
DecoderExceptionFallback.cs:16
System.Text.DecoderExceptionFallback.GetHashCode
override int GetHashCode()
Definition
DecoderExceptionFallback.cs:21
System.Text.DecoderExceptionFallback
Definition
DecoderExceptionFallback.cs:6
System.Text.DecoderFallbackBuffer
Definition
DecoderFallbackBuffer.cs:6
System.Text.DecoderFallback
Definition
DecoderFallback.cs:4
System.Diagnostics.CodeAnalysis
Definition
AllowNullAttribute.cs:1
System.Text
Definition
ConsoleEncoding.cs:1
System.ExceptionArgument.value
@ value
source
System.Private.CoreLib
System.Text
DecoderExceptionFallback.cs
Generated by
1.10.0