3using Microsoft.Xna.Framework.Content;
83 public event EventHandler<EventArgs>
Exiting;
98 protected virtual void Dispose(
bool disposing)
102 protected virtual void Draw(GameTime gameTime)
167 protected virtual void Update(GameTime gameTime)
EventHandler< EventArgs > Activated
LaunchParameters LaunchParameters
TimeSpan InactiveSleepTime
virtual void OnExiting(object sender, EventArgs args)
EventHandler< EventArgs > Deactivated
EventHandler< EventArgs > Exiting
GameServiceContainer Services
EventHandler< EventArgs > Disposed
virtual bool ShowMissingRequirementMessage(Exception exception)
GameComponentCollection Components
virtual void LoadContent()
virtual void OnDeactivated(object sender, EventArgs args)
TimeSpan TargetElapsedTime
virtual void Initialize()
virtual void Draw(GameTime gameTime)
virtual void Dispose(bool disposing)
virtual void OnActivated(object sender, EventArgs args)
virtual void UnloadContent()
virtual void Update(GameTime gameTime)
static readonly TimeSpan Zero