Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteMembers()

void System.Xml.Serialization.ReflectionXmlSerializationReader.WriteMembers ( ref object o,
Member[] members,
UnknownNodeAction elementElseAction,
UnknownNodeAction elseAction,
Member anyElement,
Member anyText )
inlineprivate

Definition at line 554 of file ReflectionXmlSerializationReader.cs.

555 {
556 base.Reader.MoveToContent();
557 while (base.Reader.NodeType != XmlNodeType.EndElement && base.Reader.NodeType != 0)
558 {
560 base.Reader.MoveToContent();
561 }
562 }
void WriteMemberElements(Member[] expectedMembers, UnknownNodeAction elementElseAction, UnknownNodeAction elseAction, Member anyElement, Member anyText, Fixup fixup=null, List< CheckTypeSource > checkTypeHrefsSource=null)

References System.Xml.Serialization.ReflectionXmlSerializationReader.WriteMemberElements().

Referenced by System.Xml.Serialization.ReflectionXmlSerializationReader.WriteLiteralStructMethod().