Terraria v1.4.4.9
Terraria source code documentation
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◆ OnCollectionChanged() [4/4]

Definition at line 137 of file ObservableCollection.cs.

138 {
140 if (collectionChanged != null)
141 {
143 try
144 {
145 collectionChanged(this, e);
146 }
147 finally
148 {
150 }
151 }
152 }
virtual ? NotifyCollectionChangedEventHandler CollectionChanged
delegate void NotifyCollectionChangedEventHandler(object? sender, NotifyCollectionChangedEventArgs e)

References System.Collections.ObjectModel.ObservableCollection< T >._blockReentrancyCount, System.Collections.ObjectModel.ObservableCollection< T >.CollectionChanged, System.Runtime.Serialization.Dictionary, and System.Collections.Specialized.NotifyCollectionChangedEventHandler().

Referenced by System.Collections.ObjectModel.ObservableCollection< T >.InsertItem(), System.Collections.ObjectModel.ObservableCollection< T >.MoveItem(), System.Collections.ObjectModel.ObservableCollection< T >.OnCollectionChanged(), System.Collections.ObjectModel.ObservableCollection< T >.OnCollectionChanged(), System.Collections.ObjectModel.ObservableCollection< T >.OnCollectionChanged(), System.Collections.ObjectModel.ObservableCollection< T >.OnCollectionReset(), System.Collections.ObjectModel.ObservableCollection< T >.RemoveItem(), and System.Collections.ObjectModel.ObservableCollection< T >.SetItem().