Terraria v1.4.4.9
Terraria source code documentation
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◆ ToArray()

override object[] System.Diagnostics.CorrelationManager.AsyncLocalStackWrapper.ToArray ( )
inlinevirtual

Reimplemented from System.Collections.Stack.

Definition at line 108 of file CorrelationManager.cs.

109 {
110 StackNode stackNode = _stack.Value;
111 if (stackNode == null)
112 {
113 return Array.Empty<object>();
114 }
116 do
117 {
118 list.Add(stackNode.Value);
119 stackNode = stackNode.Prev;
120 }
121 while (stackNode != null);
122 return list.ToArray();
123 }

References System.Diagnostics.CorrelationManager.AsyncLocalStackWrapper._stack, and System.list.