Terraria
v1.4.4.9
Terraria source code documentation
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◆
Left
Vector3
Microsoft.Xna.Framework.Matrix.Left
get
set
Definition at line
137
of file
Matrix.cs
.
138
{
139
get
140
{
141
Vector3
result =
default
(Vector3);
142
result.X = 0f -
M11
;
143
result.Y = 0f -
M12
;
144
result.Z = 0f -
M13
;
145
return
result;
146
}
147
set
148
{
149
M11
= 0f -
value
.X;
150
M12
= 0f -
value
.Y;
151
M13
= 0f -
value
.Z;
152
}
153
}
Microsoft.Xna.Framework.Graphics.VertexElementFormat.Vector3
@ Vector3
System.ExceptionArgument.value
@ value
Microsoft.Xna.Framework.Matrix.M11
float M11
Definition
Matrix.cs:32
Microsoft.Xna.Framework.Matrix.M12
float M12
Definition
Matrix.cs:35
Microsoft.Xna.Framework.Matrix.M13
float M13
Definition
Matrix.cs:38
Microsoft
Xna
Framework
Matrix
Generated by
1.10.0