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Terraria v1.4.4.9
Terraria source code documentation
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This is the complete list of members for System.Buffers.Text.Base64, including all inherited members.
| Avx2Decode(ref byte *srcBytes, ref byte *destBytes, byte *srcEnd, int sourceLength, int destLength, byte *srcStart, byte *destStart) | System.Buffers.Text.Base64 | inlineprivatestatic |
| Avx2Encode(ref byte *srcBytes, ref byte *destBytes, byte *srcEnd, int sourceLength, int destLength, byte *srcStart, byte *destStart) | System.Buffers.Text.Base64 | inlineprivatestatic |
| Decode(byte *encodedBytes, ref sbyte decodingMap) | System.Buffers.Text.Base64 | inlineprivatestatic |
| DecodeFromUtf8(ReadOnlySpan< byte > utf8, Span< byte > bytes, out int bytesConsumed, out int bytesWritten, bool isFinalBlock=true) | System.Buffers.Text.Base64 | inlinestatic |
| DecodeFromUtf8InPlace(Span< byte > buffer, out int bytesWritten) | System.Buffers.Text.Base64 | inlinestatic |
| DecodingMap | System.Buffers.Text.Base64 | privatestatic |
| Encode(byte *threeBytes, ref byte encodingMap) | System.Buffers.Text.Base64 | inlineprivatestatic |
| EncodeAndPadOne(byte *twoBytes, ref byte encodingMap) | System.Buffers.Text.Base64 | inlineprivatestatic |
| EncodeAndPadTwo(byte *oneByte, ref byte encodingMap) | System.Buffers.Text.Base64 | inlineprivatestatic |
| EncodeToUtf8(ReadOnlySpan< byte > bytes, Span< byte > utf8, out int bytesConsumed, out int bytesWritten, bool isFinalBlock=true) | System.Buffers.Text.Base64 | inlinestatic |
| EncodeToUtf8InPlace(Span< byte > buffer, int dataLength, out int bytesWritten) | System.Buffers.Text.Base64 | inlinestatic |
| EncodingMap | System.Buffers.Text.Base64 | privatestatic |
| GetMaxDecodedFromUtf8Length(int length) | System.Buffers.Text.Base64 | inlinestatic |
| GetMaxEncodedToUtf8Length(int length) | System.Buffers.Text.Base64 | inlinestatic |
| Ssse3Decode(ref byte *srcBytes, ref byte *destBytes, byte *srcEnd, int sourceLength, int destLength, byte *srcStart, byte *destStart) | System.Buffers.Text.Base64 | inlineprivatestatic |
| Ssse3Encode(ref byte *srcBytes, ref byte *destBytes, byte *srcEnd, int sourceLength, int destLength, byte *srcStart, byte *destStart) | System.Buffers.Text.Base64 | inlineprivatestatic |
| WriteThreeLowOrderBytes(byte *destination, int value) | System.Buffers.Text.Base64 | inlineprivatestatic |