Terraria v1.4.4.9
Terraria source code documentation
|
This is the complete list of members for System.Buffers.Text.Base64, including all inherited members.
Avx2Decode(ref byte *srcBytes, ref byte *destBytes, byte *srcEnd, int sourceLength, int destLength, byte *srcStart, byte *destStart) | System.Buffers.Text.Base64 | inlineprivatestatic |
Avx2Encode(ref byte *srcBytes, ref byte *destBytes, byte *srcEnd, int sourceLength, int destLength, byte *srcStart, byte *destStart) | System.Buffers.Text.Base64 | inlineprivatestatic |
Decode(byte *encodedBytes, ref sbyte decodingMap) | System.Buffers.Text.Base64 | inlineprivatestatic |
DecodeFromUtf8(ReadOnlySpan< byte > utf8, Span< byte > bytes, out int bytesConsumed, out int bytesWritten, bool isFinalBlock=true) | System.Buffers.Text.Base64 | inlinestatic |
DecodeFromUtf8InPlace(Span< byte > buffer, out int bytesWritten) | System.Buffers.Text.Base64 | inlinestatic |
DecodingMap | System.Buffers.Text.Base64 | privatestatic |
Encode(byte *threeBytes, ref byte encodingMap) | System.Buffers.Text.Base64 | inlineprivatestatic |
EncodeAndPadOne(byte *twoBytes, ref byte encodingMap) | System.Buffers.Text.Base64 | inlineprivatestatic |
EncodeAndPadTwo(byte *oneByte, ref byte encodingMap) | System.Buffers.Text.Base64 | inlineprivatestatic |
EncodeToUtf8(ReadOnlySpan< byte > bytes, Span< byte > utf8, out int bytesConsumed, out int bytesWritten, bool isFinalBlock=true) | System.Buffers.Text.Base64 | inlinestatic |
EncodeToUtf8InPlace(Span< byte > buffer, int dataLength, out int bytesWritten) | System.Buffers.Text.Base64 | inlinestatic |
EncodingMap | System.Buffers.Text.Base64 | privatestatic |
GetMaxDecodedFromUtf8Length(int length) | System.Buffers.Text.Base64 | inlinestatic |
GetMaxEncodedToUtf8Length(int length) | System.Buffers.Text.Base64 | inlinestatic |
Ssse3Decode(ref byte *srcBytes, ref byte *destBytes, byte *srcEnd, int sourceLength, int destLength, byte *srcStart, byte *destStart) | System.Buffers.Text.Base64 | inlineprivatestatic |
Ssse3Encode(ref byte *srcBytes, ref byte *destBytes, byte *srcEnd, int sourceLength, int destLength, byte *srcStart, byte *destStart) | System.Buffers.Text.Base64 | inlineprivatestatic |
WriteThreeLowOrderBytes(byte *destination, int value) | System.Buffers.Text.Base64 | inlineprivatestatic |