Terraria v1.4.4.9
Terraria source code documentation
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◆ Load() [3/3]

void System.Data.DataSet.Load ( IDataReader reader,
LoadOption loadOption,
params string[] tables )
inline

Definition at line 3006 of file DataSet.cs.

3007 {
3008 ADP.CheckArgumentNull(tables, "tables");
3009 DataTable[] array = new DataTable[tables.Length];
3010 for (int i = 0; i < tables.Length; i++)
3011 {
3012 DataTable dataTable = Tables[tables[i]];
3013 if (dataTable == null)
3014 {
3015 dataTable = new DataTable(tables[i]);
3017 }
3018 array[i] = dataTable;
3019 }
3020 Load(reader, loadOption, null, array);
3021 }
static void CheckArgumentNull([NotNull] object value, string parameterName)
Definition ADP.cs:782
virtual void Load(IDataReader reader, LoadOption loadOption, FillErrorEventHandler? errorHandler, params DataTable[] tables)
Definition DataSet.cs:2967
DataTableCollection Tables
Definition DataSet.cs:396

References System.Data.DataTableCollection.Add(), System.array, System.Data.Common.ADP.CheckArgumentNull(), System.Runtime.Serialization.Dictionary, System.Data.DataSet.Load(), and System.Data.DataSet.Tables.