Terraria v1.4.4.9
Terraria source code documentation
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◆ RemoveAccess() [1/3]

bool System.Security.AccessControl.DiscretionaryAcl.RemoveAccess ( AccessControlType accessType,
SecurityIdentifier sid,
int accessMask,
InheritanceFlags inheritanceFlags,
PropagationFlags propagationFlags )
inline

Definition at line 59 of file DiscretionaryAcl.cs.

60 {
61 CheckAccessType(accessType);
63 return RemoveQualifiedAces(sid, (accessType != 0) ? AceQualifier.AccessDenied : AceQualifier.AccessAllowed, accessMask, GenericAce.AceFlagsFromInheritanceFlags(inheritanceFlags, propagationFlags), saclSemantics: false, ObjectAceFlags.None, Guid.Empty, Guid.Empty);
64 }
bool RemoveQualifiedAces(SecurityIdentifier sid, AceQualifier qualifier, int accessMask, AceFlags flags, bool saclSemantics, ObjectAceFlags objectFlags, Guid objectType, Guid inheritedObjectType)
Definition CommonAcl.cs:894
void CheckAccessType(AccessControlType accessType)
Definition CommonAcl.cs:794

References System.Security.AccessControl.GenericAce.AceFlagsFromInheritanceFlags(), System.Security.AccessControl.CommonAcl.CheckAccessType(), System.Guid.Empty, System.Security.AccessControl.DiscretionaryAcl.everyOneFullAccessForNullDacl, and System.Security.AccessControl.CommonAcl.RemoveQualifiedAces().

Referenced by System.Security.AccessControl.CommonObjectSecurity.ModifyAccess(), and System.Security.AccessControl.DiscretionaryAcl.RemoveAccess().