Terraria
v1.4.4.9
Terraria source code documentation
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ResourceLocator.cs
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1
namespace
System.Resources
;
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3
internal
readonly
struct
ResourceLocator
4
{
5
internal
int
DataPosition
{
get
; }
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7
internal
object
Value
{
get
; }
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internal
ResourceLocator
(
int
dataPos,
object
value
)
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{
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DataPosition
= dataPos;
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Value
=
value
;
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}
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internal
static
bool
CanCache
(
ResourceTypeCode
value
)
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{
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return
value
<=
ResourceTypeCode
.TimeSpan;
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}
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}
System.Resources.ResourceTypeCode
ResourceTypeCode
Definition
ResourceTypeCode.cs:4
System.Resources
Definition
FastResourceComparer.cs:5
System.ExceptionArgument.value
@ value
System.Resources.ResourceLocator.Value
object Value
Definition
ResourceLocator.cs:7
System.Resources.ResourceLocator.CanCache
static bool CanCache(ResourceTypeCode value)
Definition
ResourceLocator.cs:15
System.Resources.ResourceLocator.DataPosition
int DataPosition
Definition
ResourceLocator.cs:5
System.Resources.ResourceLocator.ResourceLocator
ResourceLocator(int dataPos, object value)
Definition
ResourceLocator.cs:9
System.Resources.ResourceLocator
Definition
ResourceLocator.cs:4
source
System.Private.CoreLib
System.Resources
ResourceLocator.cs
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