Terraria v1.4.4.9
Terraria source code documentation
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◆ SelectSingleNode() [1/2]

XmlNode? System.Xml.XmlNode.SelectSingleNode ( string xpath)
inlineinherited

Definition at line 373 of file XmlNode.cs.

374 {
376 if (xPathNavigator != null)
377 {
379 if (xPathNodeIterator.MoveNext())
380 {
381 return ((IHasXmlNode)xPathNodeIterator.Current).GetNode();
382 }
383 }
384 return null;
385 }
virtual ? XPathNavigator CreateNavigator()
Definition XmlNode.cs:363

References System.Xml.XmlNode.CreateNavigator(), and System.Xml.Dictionary.