Terraria
v1.4.4.9
Terraria source code documentation
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◆
this[string name]
virtual
?
XmlElement
System.Xml.XmlNode.this[
string
name]
get
inherited
Definition at line
264
of file
XmlNode.cs
.
265
{
266
get
267
{
268
for
(
XmlNode
xmlNode
=
FirstChild
;
xmlNode
!=
null
;
xmlNode
=
xmlNode
.
NextSibling
)
269
{
270
if
(
xmlNode
.NodeType == XmlNodeType.Element &&
xmlNode
.Name == name)
271
{
272
return
(XmlElement)
xmlNode
;
273
}
274
}
275
return
null
;
276
}
277
}
System.Xml.XmlNode.NextSibling
virtual ? XmlNode NextSibling
Definition
XmlNode.cs:104
System.Xml.XmlNode.FirstChild
virtual ? XmlNode FirstChild
Definition
XmlNode.cs:120
System.Xml.XmlNode.XmlNode
XmlNode()
Definition
XmlNode.cs:350
System.Xml.ValueHandleType.Dictionary
@ Dictionary
System
Xml
XmlWhitespace
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