Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 268 of file InflaterManaged.cs.
References System.IO.Compression.InflaterManaged._blockType, System.IO.Compression.InflaterManaged._deflate64, System.IO.Compression.InflaterManaged._distanceCode, System.IO.Compression.InflaterManaged._distanceTree, System.IO.Compression.InflaterManaged._extraBits, System.IO.Compression.InflaterManaged._input, System.IO.Compression.InflaterManaged._length, System.IO.Compression.InflaterManaged._literalLengthTree, System.IO.Compression.InflaterManaged._output, System.IO.Compression.InflaterManaged._state, System.IO.Compression.OutputWindow.FreeBytes, System.SR.GenericInvalidData, System.IO.Compression.InputBuffer.GetBits(), System.IO.Compression.HuffmanTree.GetNextSymbol(), System.IO.Compression.InflaterManaged.s_distanceBasePosition, System.IO.Compression.InflaterManaged.s_extraLengthBits, System.IO.Compression.InflaterManaged.s_lengthBase, System.IO.Compression.InflaterManaged.s_staticDistanceTreeTable, System.SR.UnknownState, System.IO.Compression.OutputWindow.Write(), and System.IO.Compression.OutputWindow.WriteLengthDistance().
Referenced by System.IO.Compression.InflaterManaged.Decode().