Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 382 of file InflaterManaged.cs.
References System.IO.Compression.InflaterManaged._codeArraySize, System.IO.Compression.InflaterManaged._codeLengthCodeCount, System.IO.Compression.InflaterManaged._codeLengthTree, System.IO.Compression.InflaterManaged._codeLengthTreeCodeLength, System.IO.Compression.InflaterManaged._codeList, System.IO.Compression.InflaterManaged._distanceCodeCount, System.IO.Compression.InflaterManaged._distanceTree, System.IO.Compression.InflaterManaged._input, System.IO.Compression.InflaterManaged._lengthCode, System.IO.Compression.InflaterManaged._literalLengthCodeCount, System.IO.Compression.InflaterManaged._literalLengthTree, System.IO.Compression.InflaterManaged._loopCounter, System.IO.Compression.InflaterManaged._state, System.array, System.Array.Copy(), System.IO.Compression.InputBuffer.EnsureBitsAvailable(), System.IO.Compression.InputBuffer.GetBits(), System.IO.Compression.HuffmanTree.GetNextSymbol(), System.IO.Compression.InflaterManaged.s_codeOrder, and System.SR.UnknownState.
Referenced by System.IO.Compression.InflaterManaged.Decode().