Terraria v1.4.4.9
Terraria source code documentation
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◆ SwitchName

string System.Diagnostics.SwitchAttribute.SwitchName
getset

Definition at line 14 of file SwitchAttribute.cs.

15 {
16 get
17 {
18 return _name;
19 }
20 [MemberNotNull("_name")]
21 set
22 {
23 if (value == null)
24 {
25 throw new ArgumentNullException("value");
26 }
27 if (value.Length == 0)
28 {
30 }
31 _name = value;
32 }
33 }
static string InvalidNullEmptyArgument
Definition SR.cs:34
static string Format(string resourceFormat, object p1)
Definition SR.cs:118
Definition SR.cs:7

Referenced by System.Diagnostics.SwitchAttribute.SwitchAttribute().